local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 220127003
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.gadget_id = 70800168
L3_1 = {}
L3_1.x = 11.98
L3_1.y = 43.92
L3_1.z = 101.41
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 358.299
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.persistent = true
L3_1 = {}
L3_1.config_id = 3002
L3_1.gadget_id = 70800168
L4_1 = {}
L4_1.x = 33.69
L4_1.y = 44.1
L4_1.z = 79.53
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 1.714
L4_1.y = 90.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 3003
L4_1.gadget_id = 70800168
L5_1 = {}
L5_1.x = 60.82
L5_1.y = 43.89
L5_1.z = 52.61
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.975
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.persistent = true
L5_1 = {}
L5_1.config_id = 3004
L5_1.gadget_id = 70800168
L6_1 = {}
L6_1.x = 60.48
L6_1.y = 51.53
L6_1.z = 101.062
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 358.887
L6_1.y = 0.442
L6_1.z = 0.215
L5_1.rot = L6_1
L5_1.level = 1
L5_1.persistent = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "isUnlock1"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "isUnlock2"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 3
L4_1.name = "isUnlock3"
L4_1.value = 0
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 4
L5_1.name = "isUnlock4"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 5
L6_1.name = "isUnlock5"
L6_1.value = 0
L6_1.no_refresh = true
L7_1 = {}
L7_1.configId = 6
L7_1.name = "BridgeState"
L7_1.value = 0
L7_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3001
L5_1 = 3002
L6_1 = 3003
L7_1 = 3004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
